Colossal Monstrous Scorpion

is a Monstrous Scorpion



3e

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 29, Dex 10, Con 14, Int -, Wis 10, Cha 2
  • AC: 20 (-8 size, +18 natural)
  • Attacks: 2 claws +49 melee, sting +44 melee
  • CR: 11
  • Damage: Claw 2d8+9, sting 2d8+4 and poison
  • HD: 64d8+128 (416)
  • Initiative: +0
  • Organization: Solitary
  • Qualities: Vermin
  • Reach: 40 ft. by 80 ft./15 ft.
  • Saves: Fort +36, Ref +21, Will +21
  • Size: Colossal
  • Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Hide, and Spot checks.
  • Speed: 50 ft.
  • Terrain: Temperate and warm land and underground
  • Treasure: 1/10 coins; 50% goods; 50% items
  • Type: Vermin